Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Flex · 243 days ago
9 / 2 / 4
K / D / A
43.3%
Kill participation
1,484.7
Damage / min
14,257g
541.1 gold / min
36
14 placed · 4 cleared
241
9.1 CS / min
Objective control
2
Dragons
1
Baron
13
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1234567890#N360
Aurora · Top
9 / 2 / 4
43.3% KP
39,122
29.5% share
14,257g
241 CS · 9.1/m
10년뒤와이프3명#KR69
Nocturne · Jungle
3 / 4 / 12
50% KP
17,737
13.4% share
11,489g
179 CS · 6.8/m
Bong Flash#1999
Lux · Mid
3 / 2 / 9
40% KP
23,594
17.8% share
10,336g
193 CS · 7.3/m
병아리엄마백숙#KR69
Corki · ADC
9 / 7 / 5
46.7% KP
34,918
26.4% share
14,259g
207 CS · 7.9/m
박우림#KR1
Seraphine · Support
6 / 3 / 15
70% KP
17,111
12.9% share
10,291g
26 CS · 1/m
Red side
Defeat의문의 크산테 장인#Kanai
K'Sante · Top
5 / 8 / 4
50% KP
17,601
22.5% share
9,070g
138 CS · 5.2/m
도 찌#kim
Nidalee · Jungle
6 / 3 / 7
72.2% KP
14,195
18.2% share
9,529g
125 CS · 4.7/m
누누와 이슬이#KR1
Yasuo · Mid
3 / 6 / 3
33.3% KP
14,763
18.9% share
10,292g
221 CS · 8.4/m
의지와 표상으로서의 세계#쇼펜하우어
Sivir · ADC
2 / 6 / 10
66.7% KP
21,635
27.7% share
12,013g
236 CS · 9/m
양석우#KR1
Alistar · Support
2 / 7 / 13
83.3% KP
9,970
12.8% share
7,396g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
