Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Flex · 240 days ago
11 / 5 / 6
K / D / A
38.6%
Kill participation
1,388.3
Damage / min
17,287g
569 gold / min
32
13 placed · 1 cleared
296
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat곱게 핀 꽃한송이#KR1
Jax · Top
2 / 11 / 4
20.7% KP
25,042
20.8% share
9,110g
165 CS · 5.4/m
자크 달인#KR1
Lee Sin · Jungle
9 / 4 / 11
69% KP
26,470
22% share
12,010g
147 CS · 4.8/m
구름 아이스크림#KR1
Twisted Fate · Mid
14 / 5 / 4
62.1% KP
33,024
27.4% share
18,881g
249 CS · 8.2/m
영역전개무량공처#KR2
Smolder · ADC
4 / 11 / 7
37.9% KP
29,432
24.4% share
13,774g
294 CS · 9.7/m
메 롱#3333
Lulu · Support
0 / 13 / 16
55.2% KP
6,442
5.4% share
8,223g
20 CS · 0.7/m
Red side
Victory1234567890#N360
Aatrox · Top
11 / 5 / 6
38.6% KP
42,182
28.1% share
17,287g
296 CS · 9.7/m
마장준#1382
Master Yi · Jungle
15 / 6 / 6
47.7% KP
28,648
19.1% share
16,704g
238 CS · 7.8/m
묻고 더블딸라#KR1
Ryze · Mid
3 / 7 / 9
27.3% KP
23,171
15.4% share
10,949g
198 CS · 6.5/m
벤틀리 타기까지 열심히 살아#KR2
Kai'Sa · ADC
12 / 5 / 10
50% KP
33,982
22.7% share
18,004g
265 CS · 8.7/m
데자와좋아하는사람#데자와
Blitzcrank · Support
3 / 6 / 19
50% KP
22,024
14.7% share
9,649g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
