Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Flex · 231 days ago
17 / 10 / 8
K / D / A
45.5%
Kill participation
1,746.3
Damage / min
21,237g
568.8 gold / min
30
7 placed · 4 cleared
293
7.8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDead Choda#0522
Zaahen · Top
5 / 12 / 11
28.6% KP
29,452
14.3% share
13,534g
179 CS · 4.8/m
박지후#인천대표
Master Yi · Jungle
20 / 9 / 6
46.4% KP
62,817
30.5% share
22,265g
285 CS · 7.6/m
YaWaWe#KR1
Swain · Mid
9 / 9 / 13
39.3% KP
47,051
22.8% share
17,712g
304 CS · 8.1/m
화내지말고침착하게#kr4
Kai'Sa · ADC
20 / 12 / 10
53.6% KP
42,434
20.6% share
20,711g
245 CS · 6.6/m
다들열심히해보자#KR1
Nautilus · Support
2 / 13 / 32
60.7% KP
24,496
11.9% share
12,627g
28 CS · 0.8/m
Red side
Victory1234567890#N360
Aatrox · Top
17 / 10 / 8
45.5% KP
65,197
28.9% share
21,237g
293 CS · 7.8/m
나루미 겐#0628
Ambessa · Jungle
7 / 11 / 24
56.4% KP
37,455
16.6% share
16,828g
229 CS · 6.1/m
Nikola Kovač#cs2
Sylas · Mid
12 / 11 / 18
54.5% KP
48,627
21.5% share
15,861g
199 CS · 5.3/m
다 사연이 있어요#KR1
Caitlyn · ADC
11 / 12 / 16
49.1% KP
33,011
14.6% share
17,199g
204 CS · 5.5/m
돼정공장2인#148cm
Lux · Support
8 / 13 / 20
50.9% KP
41,362
18.3% share
15,354g
110 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
