Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 146 days ago
2 / 2 / 12
K / D / A
53.8%
Kill participation
684.4
Damage / min
11,867g
452.4 gold / min
37
9 placed · 6 cleared
223
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat녀름별#0873
Vladimir · Top
1 / 2 / 3
25% KP
13,228
16.7% share
9,771g
249 CS · 9.5/m
모기가 나만 물어#KR1
Pantheon · Jungle
6 / 6 / 2
50% KP
13,541
17.1% share
9,803g
134 CS · 5.1/m
Chihiro#KR4
LeBlanc · Mid
3 / 3 / 2
31.3% KP
12,502
15.8% share
9,968g
222 CS · 8.5/m
MUDAI#KR2
Kog'Maw · ADC
5 / 8 / 3
50% KP
33,252
41.9% share
11,652g
204 CS · 7.8/m
세계평화를축원하다#5905
Yuumi · Support
1 / 7 / 8
56.3% KP
6,817
8.6% share
7,174g
24 CS · 0.9/m
Red side
VictoryVANTA#0205
Rumble · Top
1 / 3 / 10
42.3% KP
18,314
21.1% share
9,957g
176 CS · 6.7/m
Simsons#spfd
Jarvan IV · Jungle
2 / 2 / 12
53.8% KP
17,953
20.7% share
11,867g
223 CS · 8.5/m
백천화#KR1
Malzahar · Mid
4 / 3 / 6
38.5% KP
13,074
15.1% share
11,537g
249 CS · 9.5/m
Value#2011
Zeri · ADC
17 / 5 / 4
80.8% KP
28,643
33% share
18,390g
273 CS · 10.4/m
Life ls Fast#KR1
Lulu · Support
2 / 3 / 20
84.6% KP
8,822
10.2% share
9,034g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
