Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Flex · 145 days ago
16 / 12 / 11
K / D / A
58.7%
Kill participation
2,471.5
Damage / min
22,370g
519 gold / min
47
16 placed · 4 cleared
346
8 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytop allrounder#art
Sion · Top
0 / 7 / 13
26% KP
28,014
12.7% share
13,583g
270 CS · 6.3/m
Observer T#KR1
Evelynn · Jungle
19 / 7 / 15
68% KP
52,690
23.9% share
20,865g
201 CS · 4.7/m
달 마#마 달
Zed · Mid
9 / 10 / 12
42% KP
58,800
26.7% share
21,285g
313 CS · 7.3/m
modest always#K31
Lucian · ADC
18 / 12 / 16
68% KP
56,765
25.8% share
26,021g
338 CS · 7.8/m
차갑고뜨거운#KR1
Neeko · Support
4 / 10 / 20
48% KP
23,758
10.8% share
13,367g
96 CS · 2.2/m
Red side
DefeatSimsons#spfd
Gwen · Top
16 / 12 / 11
58.7% KP
106,522
41.3% share
22,370g
346 CS · 8/m
비둘기공주#AZIR
Shaco · Jungle
7 / 11 / 9
34.8% KP
29,474
11.4% share
15,337g
233 CS · 5.4/m
King Karim#KR3
Orianna · Mid
7 / 6 / 17
52.2% KP
43,254
16.8% share
18,345g
335 CS · 7.8/m
BoMiCT#KR1
Kai'Sa · ADC
14 / 11 / 5
41.3% KP
66,381
25.7% share
24,933g
401 CS · 9.3/m
우주최강귀욤재혁#KR1
Rakan · Support
2 / 11 / 23
54.3% KP
12,219
4.7% share
13,142g
48 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
