Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 144 days ago
12 / 4 / 22
K / D / A
75.6%
Kill participation
1,027.5
Damage / min
15,762g
590.3 gold / min
45
13 placed · 6 cleared
182
6.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySo be it#last
Ambessa · Top
10 / 3 / 6
35.6% KP
15,031
13.8% share
12,375g
197 CS · 7.4/m
Simsons#spfd
Jarvan IV · Jungle
12 / 4 / 22
75.6% KP
27,435
25.1% share
15,762g
182 CS · 6.8/m
If Die Tomorrow#0301
Viktor · Mid
9 / 8 / 9
40% KP
25,913
23.7% share
12,289g
188 CS · 7/m
이게 어렵나#쉽진않네
Ziggs · ADC
8 / 9 / 14
48.9% KP
28,970
26.5% share
13,486g
147 CS · 5.5/m
Moham#OMG
Pyke · Support
6 / 8 / 17
51.1% KP
11,935
10.9% share
10,764g
36 CS · 1.3/m
Red side
Defeat이탈리아 스파게티 맛집 벨코즈#장인의솜씨
Vel'Koz · Top
6 / 7 / 4
32.3% KP
22,745
21.2% share
10,683g
188 CS · 7/m
Karasu#333
Talon · Jungle
7 / 10 / 3
32.3% KP
16,782
15.6% share
10,603g
146 CS · 5.5/m
제영우#Zoebf
Zoe · Mid
7 / 7 / 4
35.5% KP
24,392
22.7% share
10,061g
174 CS · 6.5/m
DK Smash#KR7
Jhin · ADC
6 / 9 / 12
58.1% KP
28,233
26.3% share
13,551g
200 CS · 7.5/m
xiao ni wa#0000
Camille · Support
5 / 12 / 7
38.7% KP
15,213
14.2% share
9,229g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
