Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 143 days ago
5 / 4 / 15
K / D / A
64.5%
Kill participation
874.7
Damage / min
11,513g
465.2 gold / min
33
7 placed · 8 cleared
197
8 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音寻寻觅觅#xxmm9
Rek'Sai · Top
9 / 1 / 9
58.1% KP
17,524
22.2% share
11,199g
157 CS · 6.3/m
Simsons#spfd
Jarvan IV · Jungle
5 / 4 / 15
64.5% KP
21,648
27.4% share
11,513g
197 CS · 8/m
devil galio#hmbb
Galio · Mid
10 / 2 / 8
58.1% KP
22,361
28.3% share
12,792g
232 CS · 9.4/m
짱어왕#KR2
Senna · ADC
6 / 9 / 11
54.8% KP
10,993
13.9% share
11,582g
131 CS · 5.3/m
비빔밥#11111
Karma · Support
1 / 5 / 13
45.2% KP
6,456
8.2% share
7,346g
25 CS · 1/m
Red side
Defeat抖音等风jug#冬虎小弟
Jayce · Top
1 / 7 / 0
4.8% KP
22,352
29.3% share
8,968g
206 CS · 8.3/m
광희짱#123
Ivern · Jungle
3 / 5 / 10
61.9% KP
7,450
9.8% share
10,002g
133 CS · 5.4/m
qwebaoduaj#KR2
Kassadin · Mid
2 / 4 / 4
28.6% KP
14,314
18.8% share
9,717g
200 CS · 8.1/m
Chang Min #KR1
Cassiopeia · ADC
15 / 7 / 4
90.5% KP
27,619
36.2% share
15,752g
230 CS · 9.3/m
딜도 잘 박히는넘#1004
Nautilus · Support
0 / 8 / 12
57.1% KP
4,577
6% share
6,699g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
