Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 143 days ago
4 / 8 / 15
K / D / A
51.4%
Kill participation
690.3
Damage / min
12,094g
415.8 gold / min
34
11 placed · 7 cleared
195
6.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryczy#2005
Ambessa · Top
10 / 7 / 8
48.6% KP
27,633
23.2% share
14,072g
193 CS · 6.6/m
Simsons#spfd
Jarvan IV · Jungle
4 / 8 / 15
51.4% KP
20,076
16.9% share
12,094g
195 CS · 6.7/m
skinoo#KR1
Xerath · Mid
4 / 3 / 10
37.8% KP
18,486
15.5% share
10,914g
224 CS · 7.7/m
스탈리아 레제#JPN1
Kai'Sa · ADC
13 / 6 / 9
59.5% KP
39,917
33.6% share
19,539g
272 CS · 9.4/m
zkzl#est
Pyke · Support
6 / 7 / 11
45.9% KP
12,779
10.7% share
9,409g
48 CS · 1.7/m
Red side
Defeat따봉감정표현#0316
Teemo · Top
3 / 8 / 4
22.6% KP
22,708
21.9% share
11,101g
210 CS · 7.2/m
위닝 멘탈리티#0298
Wukong · Jungle
7 / 5 / 11
58.1% KP
23,715
22.9% share
12,755g
186 CS · 6.4/m
Takey#KR99
Malzahar · Mid
10 / 2 / 7
54.8% KP
22,723
21.9% share
15,286g
257 CS · 8.8/m
Totoro#YR1
Ezreal · ADC
7 / 12 / 6
41.9% KP
22,158
21.4% share
13,510g
203 CS · 7/m
토끼다리걸기#123
Maokai · Support
4 / 10 / 13
54.8% KP
12,385
11.9% share
9,489g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
