Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Flex · 138 days ago
16 / 10 / 7
K / D / A
63.9%
Kill participation
1,734.4
Damage / min
18,376g
563.7 gold / min
41
16 placed · 5 cleared
262
8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
13
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopZed#KR1
Yone · Top
2 / 15 / 5
17.5% KP
19,468
14.2% share
10,654g
209 CS · 6.4/m
1q2d#000
Jarvan IV · Jungle
10 / 4 / 21
77.5% KP
30,935
22.5% share
15,113g
206 CS · 6.3/m
32060807del#KR1
Aurora · Mid
13 / 8 / 11
60% KP
46,743
34% share
15,470g
249 CS · 7.6/m
앱솔루트#제 로
Ezreal · ADC
11 / 3 / 9
50% KP
30,120
21.9% share
17,880g
277 CS · 8.5/m
그 랭#그 랩
Nautilus · Support
4 / 6 / 17
52.5% KP
10,095
7.3% share
10,234g
30 CS · 0.9/m
Red side
VictorySimsons#spfd
Jax · Top
16 / 10 / 7
63.9% KP
56,540
38.8% share
18,376g
262 CS · 8/m
정글짜장#KR1
Xin Zhao · Jungle
8 / 9 / 4
33.3% KP
20,416
14% share
14,074g
229 CS · 7/m
Szoboszlai#KR8
Azir · Mid
7 / 9 / 7
38.9% KP
31,096
21.3% share
13,772g
224 CS · 6.9/m
Thomas Shelby#UK7
Ashe · ADC
4 / 4 / 9
36.1% KP
27,333
18.8% share
16,697g
312 CS · 9.6/m
냐 냐#0315
Seraphine · Support
1 / 8 / 11
33.3% KP
10,391
7.1% share
9,581g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
