Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Flex · 137 days ago
17 / 6 / 5
K / D / A
52.4%
Kill participation
1,770.9
Damage / min
16,571g
557 gold / min
20
11 placed · 1 cleared
222
7.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSimsons#spfd
Aatrox · Top
17 / 6 / 5
52.4% KP
52,683
37.9% share
16,571g
222 CS · 7.5/m
정 글#L0L
Sejuani · Jungle
2 / 6 / 9
26.2% KP
13,363
9.6% share
9,202g
150 CS · 5/m
서탱자#탱 자
Twisted Fate · Mid
5 / 7 / 13
42.9% KP
27,502
19.8% share
12,523g
201 CS · 6.8/m
SMDLL4#6504
Rengar · ADC
15 / 9 / 10
59.5% KP
31,887
23% share
14,891g
170 CS · 5.7/m
S T#0903
Ivern · Support
3 / 7 / 30
78.6% KP
13,487
9.7% share
9,560g
22 CS · 0.7/m
Red side
Victory롤 실력 초기화#KR1
Renekton · Top
11 / 7 / 13
70.6% KP
55,234
34.3% share
15,961g
226 CS · 7.6/m
그 다음날 부터#KR1
Vi · Jungle
5 / 11 / 6
32.4% KP
18,732
11.6% share
11,898g
183 CS · 6.2/m
Makiйg #KR1
Jinx · Mid
13 / 6 / 15
82.4% KP
43,630
27.1% share
16,736g
257 CS · 8.6/m
Lvux#yxn
Cassiopeia · ADC
5 / 9 / 9
41.2% KP
31,179
19.3% share
10,948g
159 CS · 5.3/m
Suhan#2001
Renata Glasc · Support
0 / 9 / 19
55.9% KP
12,466
7.7% share
7,947g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
