Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 126 days ago
5 / 6 / 14
K / D / A
52.8%
Kill participation
843.5
Damage / min
11,625g
546.6 gold / min
41
9 placed · 8 cleared
171
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뼛깃털#KR2
Vladimir · Top
5 / 7 / 2
30.4% KP
16,118
28.4% share
8,563g
158 CS · 7.4/m
잊어주세요#0202
Darius · Jungle
6 / 5 / 7
56.5% KP
9,845
17.4% share
10,458g
175 CS · 8.2/m
HLE Buddy#5812
Lissandra · Mid
6 / 9 / 5
47.8% KP
10,701
18.9% share
8,610g
156 CS · 7.3/m
길호태#KR1
Zeri · ADC
2 / 8 / 7
39.1% KP
14,087
24.9% share
10,447g
174 CS · 8.2/m
Mephiles Yui#심해토끼
Blitzcrank · Support
4 / 7 / 9
56.5% KP
5,906
10.4% share
6,569g
14 CS · 0.7/m
Red side
Victory자신만의 길#XXX
Vayne · Top
2 / 7 / 4
16.7% KP
14,700
17.3% share
7,544g
137 CS · 6.4/m
Simsons#spfd
Jayce · Jungle
5 / 6 / 14
52.8% KP
17,939
21.1% share
11,625g
171 CS · 8/m
Cloudburst#KR1
Galio · Mid
7 / 4 / 9
44.4% KP
12,027
14.2% share
9,320g
154 CS · 7.2/m
vprgh#0816
Sivir · ADC
12 / 1 / 6
50% KP
21,704
25.6% share
14,640g
236 CS · 11.1/m
CYBER ATLETA#TDAH
Camille · Support
10 / 5 / 14
66.7% KP
18,553
21.8% share
9,651g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
