Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 126 days ago
3 / 4 / 11
K / D / A
60.9%
Kill participation
1,043.2
Damage / min
12,679g
516.8 gold / min
29
7 placed · 4 cleared
196
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat롤 랑#LOR1
Pantheon · Top
9 / 5 / 4
59.1% KP
24,492
31.2% share
10,594g
170 CS · 6.9/m
Dongnan#030
Jarvan IV · Jungle
3 / 3 / 10
59.1% KP
11,307
14.4% share
9,319g
156 CS · 6.4/m
Stronger#kr51
Syndra · Mid
5 / 5 / 5
45.5% KP
21,621
27.5% share
10,563g
218 CS · 8.9/m
꿈꾸는 댕댕이#치지직
Kai'Sa · ADC
4 / 6 / 3
31.8% KP
10,363
13.2% share
11,374g
218 CS · 8.9/m
yayababy#小翔zz
Camille · Support
1 / 4 / 11
54.5% KP
10,842
13.8% share
7,417g
26 CS · 1.1/m
Red side
Victory잊어주세요#0202
Zaahen · Top
1 / 7 / 4
21.7% KP
8,645
8.9% share
8,933g
145 CS · 5.9/m
Simsons#spfd
Jayce · Jungle
3 / 4 / 11
60.9% KP
25,593
26.3% share
12,679g
196 CS · 8/m
버니버니#bunny
Galio · Mid
1 / 4 / 12
56.5% KP
12,525
12.9% share
8,376g
147 CS · 6/m
친북좌파이재명#0427
Ezreal · ADC
16 / 3 / 5
91.3% KP
36,969
38.1% share
16,944g
218 CS · 8.9/m
뤼 엔#제 리
Hwei · Support
2 / 4 / 15
73.9% KP
13,421
13.8% share
9,352g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
