Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 125 days ago
13 / 5 / 10
K / D / A
54.8%
Kill participation
1,184.9
Damage / min
18,682g
637.6 gold / min
56
9 placed · 11 cleared
268
9.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca KR#GPQ
Irelia · Top
8 / 6 / 4
33.3% KP
16,943
18% share
12,552g
228 CS · 7.8/m
xu xu bao bao#dudu
Zac · Jungle
7 / 10 / 18
69.4% KP
16,213
17.2% share
12,596g
138 CS · 4.7/m
DNS Pyosik#KR2
Taliyah · Mid
7 / 8 / 8
41.7% KP
15,331
16.3% share
12,241g
208 CS · 7.1/m
Departures#Kami
Tristana · ADC
9 / 9 / 8
47.2% KP
30,510
32.4% share
19,669g
291 CS · 9.9/m
DNS 피터#0428
Camille · Support
5 / 9 / 17
61.1% KP
15,077
16% share
10,235g
33 CS · 1.1/m
Red side
VictoryHLE 팬서#KR1
Jax · Top
5 / 6 / 3
19% KP
17,148
13.2% share
11,957g
228 CS · 7.8/m
Simsons#spfd
Jayce · Jungle
13 / 5 / 10
54.8% KP
34,719
26.6% share
18,682g
268 CS · 9.1/m
카리나#애교용
Lux · Mid
15 / 7 / 9
57.1% KP
39,201
30.1% share
15,738g
245 CS · 8.4/m
잔나비#0723
Yunara · ADC
6 / 12 / 13
45.2% KP
28,821
22.1% share
16,344g
228 CS · 7.8/m
나는 고등학교에 가본 적이없어#reze
Nautilus · Support
3 / 6 / 24
64.3% KP
10,390
8% share
10,326g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
