Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 125 days ago
4 / 12 / 9
K / D / A
46.4%
Kill participation
1,480.9
Damage / min
13,410g
392.5 gold / min
50
16 placed · 7 cleared
262
7.7 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSimsons#spfd
Jayce · Top
4 / 12 / 9
46.4% KP
50,596
29.5% share
13,410g
262 CS · 7.7/m
즈으엉#KR1
Lee Sin · Jungle
10 / 5 / 11
75% KP
21,389
12.5% share
14,951g
210 CS · 6.1/m
Haru#0603
Sylas · Mid
6 / 11 / 12
64.3% KP
30,324
17.7% share
12,510g
192 CS · 5.6/m
써 웅#KR1
Xerath · ADC
4 / 5 / 16
71.4% KP
42,301
24.7% share
15,032g
267 CS · 7.8/m
우루루#KR3
Elise · Support
4 / 10 / 12
57.1% KP
26,958
15.7% share
10,735g
47 CS · 1.4/m
Red side
Victorywodexinhaoteng#kr33
Rumble · Top
14 / 4 / 10
55.8% KP
38,274
27.1% share
16,873g
250 CS · 7.3/m
Bubbaloo#hao
Zac · Jungle
9 / 2 / 19
65.1% KP
27,642
19.6% share
16,156g
244 CS · 7.1/m
카리나#애교용
Katarina · Mid
11 / 9 / 14
58.1% KP
37,718
26.7% share
17,113g
277 CS · 8.1/m
Diote#0422
Senna · ADC
9 / 5 / 21
69.8% KP
28,032
19.8% share
17,304g
220 CS · 6.4/m
Dont Callme#0530
Alistar · Support
0 / 8 / 27
62.8% KP
9,585
6.8% share
10,102g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
