Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 120 days ago
11 / 3 / 7
K / D / A
58.1%
Kill participation
1,218.1
Damage / min
15,418g
617.5 gold / min
38
7 placed · 9 cleared
226
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat감정없는사람#잃어버림
Yasuo · Top
4 / 9 / 1
22.7% KP
9,824
14.8% share
9,652g
207 CS · 8.3/m
유튜브 니원#구독좋아요
Naafiri · Jungle
8 / 3 / 4
54.5% KP
17,441
26.3% share
11,351g
175 CS · 7/m
kanpohongchen#520
Orianna · Mid
2 / 6 / 4
27.3% KP
15,612
23.6% share
9,233g
197 CS · 7.9/m
practise#0716
Senna · ADC
3 / 7 / 11
63.6% KP
11,903
18% share
10,547g
184 CS · 7.4/m
teremos#KR2
Camille · Support
5 / 6 / 6
50% KP
11,454
17.3% share
7,776g
38 CS · 1.5/m
Red side
Victory1Jiang#2003
Rumble · Top
6 / 4 / 4
32.3% KP
16,062
16% share
11,112g
224 CS · 9/m
Simsons#spfd
Jayce · Jungle
11 / 3 / 7
58.1% KP
30,412
30.3% share
15,418g
226 CS · 9.1/m
미북이#KR1
Akali · Mid
7 / 3 / 0
22.6% KP
21,874
21.8% share
11,797g
251 CS · 10.1/m
丸丸宝#317
Kalista · ADC
2 / 10 / 10
38.7% KP
17,384
17.3% share
11,364g
192 CS · 7.7/m
czw6677#czw
Kennen · Support
5 / 2 / 15
64.5% KP
14,498
14.5% share
9,522g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
