Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 119 days ago
15 / 5 / 12
K / D / A
67.5%
Kill participation
1,627.9
Damage / min
15,426g
645.9 gold / min
33
9 placed · 5 cleared
186
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdam#1227
Sion · Top
3 / 6 / 3
31.6% KP
16,665
24.6% share
8,937g
220 CS · 9.2/m
Jankos#LCKGL
Sylas · Jungle
5 / 7 / 1
31.6% KP
10,020
14.8% share
9,650g
153 CS · 6.4/m
DK ShowMaker#KR1
Ryze · Mid
4 / 6 / 3
36.8% KP
14,641
21.6% share
10,867g
216 CS · 9/m
마수36#3636
Yunara · ADC
6 / 10 / 4
52.6% KP
19,239
28.4% share
11,936g
213 CS · 8.9/m
yuedu#KR1
Lulu · Support
1 / 11 / 10
57.9% KP
7,078
10.5% share
7,000g
16 CS · 0.7/m
Red side
VictoryLiangChen#0611
Gwen · Top
5 / 1 / 2
17.5% KP
19,689
17.1% share
10,931g
241 CS · 10.1/m
Simsons#spfd
Jayce · Jungle
15 / 5 / 12
67.5% KP
38,879
33.8% share
15,426g
186 CS · 7.8/m
Quad#123
Cassiopeia · Mid
4 / 3 / 14
45% KP
17,583
15.3% share
9,690g
183 CS · 7.7/m
hle pyeonsik#HLE
Tristana · ADC
10 / 5 / 8
45% KP
17,828
15.5% share
12,429g
172 CS · 7.2/m
쿼 카#S T
Pantheon · Support
6 / 5 / 17
57.5% KP
21,175
18.4% share
9,485g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
