Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 119 days ago
12 / 11 / 7
K / D / A
48.7%
Kill participation
1,302.2
Damage / min
16,615g
559.7 gold / min
45
8 placed · 7 cleared
230
7.7 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisue9#123
Gwen · Top
7 / 9 / 7
40% KP
25,148
21.5% share
12,940g
184 CS · 6.2/m
JING4#eill
Qiyana · Jungle
15 / 7 / 6
60% KP
38,278
32.8% share
18,572g
221 CS · 7.4/m
릿 트#rite
Twisted Fate · Mid
2 / 8 / 11
37.1% KP
15,737
13.5% share
12,367g
190 CS · 6.4/m
bababaabam#KR1
Aphelios · ADC
9 / 8 / 5
40% KP
27,936
23.9% share
15,970g
230 CS · 7.7/m
마수36#3636
Rell · Support
2 / 7 / 14
45.7% KP
9,681
8.3% share
8,954g
18 CS · 0.6/m
Red side
Victory진짜진짜황순호#순호입니다
Gangplank · Top
5 / 8 / 14
48.7% KP
32,390
22.8% share
13,928g
253 CS · 8.5/m
Simsons#spfd
Jayce · Jungle
12 / 11 / 7
48.7% KP
38,653
27.2% share
16,615g
230 CS · 7.7/m
카리나#애교용
Lulu · Mid
9 / 5 / 16
64.1% KP
19,075
13.4% share
14,269g
152 CS · 5.1/m
hle pyeonsik#HLE
Tristana · ADC
10 / 6 / 9
48.7% KP
39,080
27.5% share
18,356g
288 CS · 9.7/m
厌终离#bili
Maokai · Support
3 / 5 / 14
43.6% KP
12,680
8.9% share
10,172g
53 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
