Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 118 days ago
5 / 3 / 3
K / D / A
88.9%
Kill participation
538.3
Damage / min
9,410g
432.3 gold / min
32
7 placed · 6 cleared
169
7.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryguz1vjppr0kut3#2810
Yorick · Top
2 / 1 / 4
42.9% KP
15,063
25.8% share
10,382g
220 CS · 10.1/m
승리광#KR1
Bel'Veth · Jungle
6 / 2 / 3
64.3% KP
8,324
14.2% share
11,008g
192 CS · 8.8/m
Quad#123
Syndra · Mid
2 / 3 / 6
57.1% KP
18,003
30.8% share
8,804g
187 CS · 8.6/m
Bipolar#0903
Ezreal · ADC
4 / 1 / 3
50% KP
10,815
18.5% share
10,925g
206 CS · 9.5/m
bradleyyy#0501
Karma · Support
0 / 2 / 12
85.7% KP
6,262
10.7% share
6,509g
29 CS · 1.3/m
Red side
Defeat태양물고기#6797
Gangplank · Top
0 / 1 / 1
11.1% KP
14,201
26.4% share
8,024g
189 CS · 8.7/m
Simsons#spfd
Olaf · Jungle
5 / 3 / 3
88.9% KP
11,718
21.8% share
9,410g
169 CS · 7.8/m
ayase#miohf
Ambessa · Mid
0 / 4 / 1
11.1% KP
6,873
12.8% share
5,740g
113 CS · 5.2/m
김국어#S T
Mel · ADC
2 / 3 / 0
22.2% KP
8,002
14.9% share
8,757g
181 CS · 8.3/m
DNS Hinata#9999
Neeko · Support
2 / 3 / 5
77.8% KP
12,999
24.2% share
6,734g
49 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
