Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 118 days ago
15 / 1 / 12
K / D / A
81.8%
Kill participation
1,527.2
Damage / min
15,340g
629.5 gold / min
40
7 placed · 6 cleared
199
8.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrow#crow9
Aurora · Top
5 / 7 / 1
28.6% KP
13,465
19.7% share
9,070g
161 CS · 6.6/m
baenstickczy#07926
Jarvan IV · Jungle
5 / 9 / 5
47.6% KP
9,622
14.1% share
9,460g
97 CS · 4/m
날아라#0115
Yone · Mid
3 / 5 / 3
28.6% KP
18,572
27.2% share
8,948g
190 CS · 7.8/m
bai se zh1 chuan#qwe1
Jhin · ADC
7 / 5 / 2
42.9% KP
15,559
22.8% share
13,140g
204 CS · 8.4/m
Crack#0221
Bard · Support
1 / 7 / 9
47.6% KP
11,042
16.2% share
6,911g
19 CS · 0.8/m
Red side
Victorykanpohongchen#520
Naafiri · Top
6 / 10 / 4
30.3% KP
23,884
20.9% share
9,162g
134 CS · 5.5/m
Simsons#spfd
Pantheon · Jungle
15 / 1 / 12
81.8% KP
37,213
32.6% share
15,340g
199 CS · 8.2/m
봄 비#0908
Hwei · Mid
4 / 1 / 9
39.4% KP
19,872
17.4% share
11,724g
242 CS · 9.9/m
JeojuJezu#KR01
Tristana · ADC
4 / 3 / 9
39.4% KP
16,118
14.1% share
13,322g
247 CS · 10.1/m
OneZang#KR99
LeBlanc · Support
4 / 6 / 11
45.5% KP
16,959
14.9% share
8,768g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
