Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 117 days ago
8 / 7 / 9
K / D / A
48.6%
Kill participation
1,243.1
Damage / min
15,260g
547.6 gold / min
47
9 placed · 11 cleared
216
7.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsoriwon#KR1
Yone · Top
6 / 9 / 11
48.6% KP
25,185
19.1% share
11,798g
195 CS · 7/m
Simsons#spfd
Jayce · Jungle
8 / 7 / 9
48.6% KP
34,640
26.3% share
15,260g
216 CS · 7.8/m
이시호#kr01
Galio · Mid
10 / 9 / 16
74.3% KP
29,205
22.2% share
12,828g
190 CS · 6.8/m
heisedeyue#OxO
Tristana · ADC
8 / 8 / 4
34.3% KP
22,287
16.9% share
13,861g
199 CS · 7.1/m
JOO 돼지여우#큐 베
Camille · Support
3 / 10 / 13
45.7% KP
20,350
15.5% share
8,583g
34 CS · 1.2/m
Red side
Victory승리광#KR1
Bel'Veth · Top
9 / 9 / 12
48.8% KP
25,714
20.6% share
13,735g
200 CS · 7.2/m
고라무니#KR1
Nidalee · Jungle
6 / 6 / 16
51.2% KP
18,648
15% share
12,607g
194 CS · 7/m
포 포#PRO
Master Yi · Mid
16 / 7 / 6
51.2% KP
32,841
26.3% share
15,175g
153 CS · 5.5/m
조관우급 늪 설치#KR1
Cassiopeia · ADC
9 / 8 / 16
58.1% KP
30,788
24.7% share
13,729g
210 CS · 7.5/m
개초봅#1111
Senna · Support
3 / 5 / 27
69.8% KP
16,681
13.4% share
11,426g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
