Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 116 days ago
14 / 10 / 11
K / D / A
67.6%
Kill participation
1,638
Damage / min
18,124g
545.9 gold / min
48
15 placed · 4 cleared
239
7.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSimsons#spfd
Jayce · Top
14 / 10 / 11
67.6% KP
54,382
36.7% share
18,124g
239 CS · 7.2/m
고려대 김기진#2001
Rek'Sai · Jungle
12 / 11 / 13
67.6% KP
25,739
17.4% share
15,128g
192 CS · 5.8/m
nyaa#mio韩服
Ryze · Mid
6 / 6 / 13
51.4% KP
37,342
25.2% share
14,001g
235 CS · 7.1/m
ink#QAQ
Kai'Sa · ADC
4 / 11 / 12
43.2% KP
23,292
15.7% share
14,583g
228 CS · 6.9/m
아이돌지망생#kr2
Rell · Support
1 / 14 / 18
51.4% KP
7,338
5% share
9,059g
31 CS · 0.9/m
Red side
VictoryLets 故#AMIN
Locke · Top
18 / 13 / 15
63.5% KP
42,608
26.6% share
16,509g
193 CS · 5.8/m
KOSPOEnёrgy#JJ1
Skarner · Jungle
8 / 4 / 33
78.8% KP
32,953
20.6% share
14,795g
197 CS · 5.9/m
다죽자티비#xxxx
Taliyah · Mid
4 / 7 / 27
59.6% KP
36,712
22.9% share
12,342g
230 CS · 6.9/m
야원시대#000
Yasuo · ADC
21 / 7 / 11
61.5% KP
36,011
22.5% share
20,998g
238 CS · 7.2/m
도아닝#KR2
Nautilus · Support
1 / 6 / 38
75% KP
11,771
7.4% share
10,104g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
