Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 116 days ago
8 / 5 / 10
K / D / A
78.3%
Kill participation
711.2
Damage / min
10,490g
454.8 gold / min
39
9 placed · 6 cleared
159
6.9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory오피투 OP2#OP2
K'Sante · Top
2 / 2 / 12
46.7% KP
17,753
20.6% share
9,380g
188 CS · 8.2/m
haiyaoduojiu#1112
Lee Sin · Jungle
3 / 3 / 11
46.7% KP
14,394
16.7% share
9,752g
161 CS · 7/m
永远赢不了#思念QAQ
Locke · Mid
17 / 1 / 4
70% KP
22,432
26% share
14,245g
203 CS · 8.8/m
LNG BuLLDoG#KR2
Mel · ADC
7 / 5 / 7
46.7% KP
20,544
23.8% share
10,904g
198 CS · 8.6/m
rad#kr3
Camille · Support
1 / 12 / 10
36.7% KP
11,136
12.9% share
5,876g
10 CS · 0.4/m
Red side
DefeatZeus#glgl
Gwen · Top
2 / 6 / 5
30.4% KP
18,857
21.8% share
8,785g
196 CS · 8.5/m
Simsons#spfd
Jarvan IV · Jungle
8 / 5 / 10
78.3% KP
16,404
19% share
10,490g
159 CS · 6.9/m
devil galio#hmbb
Galio · Mid
5 / 4 / 8
56.5% KP
15,918
18.4% share
9,120g
169 CS · 7.3/m
Wontae1#KR1
Ashe · ADC
3 / 10 / 8
47.8% KP
10,764
12.4% share
8,803g
168 CS · 7.3/m
Kingen#KR1
Vel'Koz · Support
5 / 5 / 14
82.6% KP
24,525
28.4% share
7,652g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
