Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 113 days ago
6 / 8 / 13
K / D / A
50%
Kill participation
1,202.7
Damage / min
14,938g
516.9 gold / min
45
11 placed · 6 cleared
225
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryx1x2x3#xxx
K'Sante · Top
4 / 4 / 13
44.7% KP
20,769
13.7% share
11,837g
191 CS · 6.6/m
Simsons#spfd
Jayce · Jungle
6 / 8 / 13
50% KP
34,757
23% share
14,938g
225 CS · 7.8/m
M G#2821
Annie · Mid
6 / 8 / 14
52.6% KP
26,912
17.8% share
12,173g
179 CS · 6.2/m
Charmant#KR3
Varus · ADC
18 / 4 / 8
68.4% KP
51,121
33.8% share
20,982g
247 CS · 8.5/m
aqswdefrgt#777
Camille · Support
4 / 13 / 18
57.9% KP
17,847
11.8% share
9,861g
19 CS · 0.7/m
Red side
DefeatWitt#123
LeBlanc · Top
3 / 7 / 11
38.9% KP
27,865
23.8% share
8,519g
138 CS · 4.8/m
felisa#KR1
Jarvan IV · Jungle
12 / 8 / 14
72.2% KP
27,916
23.8% share
13,480g
164 CS · 5.7/m
FA Vigilante#2006년
Akali · Mid
16 / 9 / 2
50% KP
27,917
23.8% share
14,509g
236 CS · 8.2/m
Aress ne#1101
Ezreal · ADC
1 / 5 / 10
30.6% KP
23,180
19.8% share
11,338g
261 CS · 9/m
뮤지컬배우지망생#255
Shen · Support
4 / 10 / 24
77.8% KP
10,314
8.8% share
9,196g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
