Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 113 days ago
10 / 11 / 9
K / D / A
70.4%
Kill participation
936.8
Damage / min
13,053g
464.2 gold / min
33
9 placed · 5 cleared
149
5.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Riven · Top
5 / 4 / 3
15.7% KP
11,116
8.5% share
13,129g
213 CS · 7.6/m
asdjipadsjip#KR1
Nocturne · Jungle
11 / 5 / 18
56.9% KP
31,554
24.2% share
14,549g
209 CS · 7.4/m
xcn#0513
Taliyah · Mid
9 / 7 / 17
51% KP
29,515
22.6% share
13,061g
204 CS · 7.3/m
Hebi#3 Y
Cassiopeia · ADC
22 / 3 / 15
72.5% KP
44,382
34% share
18,538g
198 CS · 7/m
Cecilia#1325
Rell · Support
4 / 8 / 33
72.5% KP
13,985
10.7% share
11,191g
38 CS · 1.4/m
Red side
Defeat허거덩#0303
Aatrox · Top
7 / 7 / 5
44.4% KP
25,771
24.1% share
12,547g
232 CS · 8.3/m
Simsons#spfd
Pantheon · Jungle
10 / 11 / 9
70.4% KP
26,341
24.7% share
13,053g
149 CS · 5.3/m
KR Lord Semi#BR3
Zyra · Mid
1 / 5 / 7
29.6% KP
22,586
21.2% share
10,022g
252 CS · 9/m
아이린#KR1
Ashe · ADC
9 / 15 / 5
51.9% KP
24,507
23% share
13,123g
208 CS · 7.4/m
Bluffing#1207
Braum · Support
0 / 13 / 11
40.7% KP
7,549
7.1% share
6,957g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
