Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 110 days ago
7 / 10 / 9
K / D / A
47.1%
Kill participation
534.9
Damage / min
14,173g
374 gold / min
66
17 placed · 13 cleared
220
5.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
3
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYiNova#2006
Yorick · Top
6 / 8 / 11
50% KP
39,681
24.7% share
16,516g
280 CS · 7.4/m
Simsons#spfd
Vi · Jungle
7 / 10 / 9
47.1% KP
20,274
12.6% share
14,173g
220 CS · 5.8/m
집중해봐이길수있어#12312
Fizz · Mid
15 / 5 / 7
64.7% KP
40,028
24.9% share
18,312g
298 CS · 7.9/m
Dump#3673
Senna · ADC
2 / 6 / 14
47.1% KP
41,634
25.9% share
16,945g
281 CS · 7.4/m
금동몬스터#KR1
Poppy · Support
4 / 11 / 13
50% KP
19,348
12% share
10,473g
23 CS · 0.6/m
Red side
Victory1Jiang#2003
Jayce · Top
11 / 7 / 10
52.5% KP
54,290
29.7% share
19,701g
382 CS · 10.1/m
Karasu#333
Nasus · Jungle
3 / 7 / 22
62.5% KP
23,615
12.9% share
14,778g
221 CS · 5.8/m
devil galio#hmbb
Galio · Mid
5 / 9 / 26
77.5% KP
31,625
17.3% share
13,521g
200 CS · 5.3/m
Celina#샐러드
Yunara · ADC
19 / 4 / 11
75% KP
60,513
33.1% share
27,606g
410 CS · 10.8/m
FA ADC#Der
Bard · Support
2 / 7 / 22
60% KP
12,981
7.1% share
11,045g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
