Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 110 days ago
5 / 9 / 6
K / D / A
57.9%
Kill participation
813.9
Damage / min
12,476g
480.2 gold / min
38
5 placed · 10 cleared
175
6.7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat송플랭크#CTID
Gangplank · Top
2 / 6 / 7
47.4% KP
18,177
22.8% share
11,973g
250 CS · 9.6/m
Simsons#spfd
Jayce · Jungle
5 / 9 / 6
57.9% KP
21,148
26.5% share
12,476g
175 CS · 6.7/m
zxy#1119
Galio · Mid
3 / 7 / 5
42.1% KP
11,096
13.9% share
9,076g
161 CS · 6.2/m
경원잉등장#KR1
Lucian · ADC
6 / 3 / 6
63.2% KP
20,180
25.3% share
12,990g
237 CS · 9.1/m
keb10#鈴原るる
Camille · Support
3 / 6 / 9
63.2% KP
9,122
11.4% share
7,830g
30 CS · 1.2/m
Red side
VictoryHLE 팬서#KR1
Yorick · Top
4 / 3 / 5
29% KP
15,560
14.9% share
13,282g
248 CS · 9.5/m
kyuj8#Miss
Viego · Jungle
5 / 6 / 9
45.2% KP
12,804
12.2% share
12,664g
195 CS · 7.5/m
DNS Flip#2008
Annie · Mid
12 / 2 / 8
64.5% KP
28,011
26.8% share
14,779g
262 CS · 10.1/m
LittlePira#1128
Hwei · ADC
4 / 3 / 12
51.6% KP
21,832
20.9% share
11,458g
194 CS · 7.5/m
mtrngrxsyl#6146
Pantheon · Support
6 / 5 / 13
61.3% KP
26,434
25.3% share
9,453g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
