Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 105 days ago
9 / 7 / 22
K / D / A
63.3%
Kill participation
938.2
Damage / min
15,117g
478.4 gold / min
42
12 placed · 3 cleared
188
5.9 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatioio2#KR1
Jax · Top
4 / 7 / 11
33.3% KP
28,368
17.6% share
13,187g
203 CS · 6.4/m
zyjhmmmmm#1229
Vi · Jungle
6 / 8 / 10
35.6% KP
24,598
15.2% share
14,032g
183 CS · 5.8/m
마스터 망령#KR1
Lissandra · Mid
15 / 14 / 14
64.4% KP
46,895
29% share
16,907g
236 CS · 7.5/m
deeplove#4DKYM
Ezreal · ADC
15 / 6 / 12
60% KP
43,939
27.2% share
20,047g
290 CS · 9.2/m
Fubuki#Y01
Elise · Support
5 / 14 / 12
37.8% KP
17,689
11% share
10,086g
31 CS · 1/m
Red side
Victory惊喜惊喜#KR3
Renekton · Top
11 / 4 / 7
36.7% KP
41,067
25.5% share
16,338g
268 CS · 8.5/m
Simsons#spfd
Jarvan IV · Jungle
9 / 7 / 22
63.3% KP
29,648
18.4% share
15,117g
188 CS · 5.9/m
코뿔소#0305
Yone · Mid
8 / 11 / 8
32.7% KP
31,818
19.8% share
12,948g
224 CS · 7.1/m
지호킹빵빵주#KR1
Mel · ADC
8 / 10 / 7
30.6% KP
23,722
14.7% share
13,371g
228 CS · 7.2/m
Felix#용복이
Sylas · Support
13 / 13 / 16
59.2% KP
34,583
21.5% share
12,486g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
