Match history
Nocturne champion portrait

Nocturne

Victory

Ranked Solo/Duo · 105 days ago

15:46Live Riot data

6 / 2 / 6

K / D / A

30.8%

Kill participation

808

Damage / min

7,914g

501.9 gold / min

11

3 placed · 2 cleared

128

8.1 CS / min

Objective control

Blue side

2

Dragons

0

Baron

5

Towers

0

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Qiyana+112 gold / +10 CS

Difference from the opponent Riot assigned to your role.

15. minute · Qiyana+135 gold / +43 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +135 gold and +43 CS versus Qiyana.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 1:28.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

3 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,9793,9575,9367,9140:003:567:5311:4915:46
Nocturne: 7,914

Events and purchases

Kill · Olaf → Nocturne
Kill · Jayce → Qiyana
Kill · Pyke → Jhin
Kill · Yone → Akali
Kill · Jayce → Olaf
Kill · Nocturne → Akali
Kill · Yone → Nautilus
Kill · Jayce → Olaf
Kill · Yone → Akali
Kill · Pyke → Nautilus
Kill · Jayce → Olaf
Kill · Olaf → Jayce
Kill · Pyke → Qiyana
Kill · Yone → Akali
Objective · Nocturne · Infernal Dragon
Kill · Qiyana → Yone
Kill · Pyke → Qiyana
Kill · Nautilus → Xerath
Kill · Olaf → Jayce
Kill · Nocturne → Olaf
Kill · Akali → Yone
Kill · Nocturne → Akali
Kill · Jayce → Nautilus
Objective · Nocturne · Void Grub
Objective · Nocturne · Void Grub
Objective · Nocturne · Void Grub
Kill · Yone → Olaf
Kill · Pyke → Nautilus
Kill · Jayce → Olaf
Kill · Yone → Akali
Kill · Xerath → Qiyana
Kill · Nautilus → Xerath
Kill · Xerath → Nautilus
Kill · Yone → Akali
Building destroyed · Yone · Outer turret
Kill · Yone → Qiyana
Kill · Jayce → Olaf
Kill · Pyke → Jhin
Building destroyed · Jayce · Outer turret
Kill · Qiyana → Jayce
Kill · Xerath → Nautilus
Kill · Nocturne → Qiyana
Kill · Nocturne → Olaf
Kill · Yone → Akali
Kill · Pyke → Qiyana
Kill · Nautilus → Yone
Kill · Jhin → Pyke
Building destroyed · Yone · Inner turret
Building destroyed · Jayce · Outer turret
Kill · Nocturne → Olaf

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
39 / 13 / 2040,624g · 67,583 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

빵 디#씰룩씰룩

Jayce · Top

10 / 3 / 1

28.2% KP

15,463

22.9% share

8,496g

122 CS · 7.7/m

Nocturne champion portrait

Simsons#spfd

Nocturne · Jungle

6 / 2 / 6

30.8% KP

12,740

18.9% share

7,914g

128 CS · 8.1/m

Yone champion portrait

불가사의 카르테#KR1

Yone · Mid

11 / 3 / 4

38.5% KP

21,987

32.5% share

10,114g

140 CS · 8.9/m

Xerath champion portrait

YONG2#6666

Xerath · ADC

4 / 2 / 6

25.6% KP

10,240

15.2% share

7,754g

126 CS · 8/m

Pyke champion portrait

용맹의 방패#KR0

Pyke · Support

8 / 3 / 3

28.2% KP

7,153

10.6% share

6,346g

13 CS · 0.8/m

Red side

Defeat
13 / 39 / 1030,105g · 38,917 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

LiangChen#0611

Olaf · Top

3 / 10 / 0

23.1% KP

10,275

26.4% share

5,225g

64 CS · 4.1/m

Qiyana champion portrait

소파에 앉다#918

Qiyana · Jungle

4 / 8 / 3

53.8% KP

11,303

29% share

7,793g

88 CS · 5.6/m

Akali champion portrait

srysrymb#1065

Akali · Mid

2 / 10 / 2

30.8% KP

8,060

20.7% share

5,570g

98 CS · 6.2/m

Jhin champion portrait

Bonnie#0314

Jhin · ADC

1 / 4 / 2

23.1% KP

3,620

9.3% share

6,375g

121 CS · 7.7/m

Nautilus champion portrait

eqwdqg#KR1

Nautilus · Support

3 / 7 / 3

46.2% KP

5,659

14.5% share

5,142g

14 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Simsons#spfd | MacroDiff