Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 105 days ago
14 / 4 / 9
K / D / A
74.2%
Kill participation
1,566.2
Damage / min
17,785g
597.8 gold / min
47
16 placed · 6 cleared
282
9.5 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySimsons#spfd
Jayce · Top
14 / 4 / 9
74.2% KP
46,595
33.3% share
17,785g
282 CS · 9.5/m
봄방학기간#KR1
Vi · Jungle
9 / 6 / 8
54.8% KP
22,116
15.8% share
14,176g
230 CS · 7.7/m
짱구는 못말려#0519
Sylas · Mid
6 / 7 / 11
54.8% KP
36,039
25.8% share
12,092g
182 CS · 6.1/m
Hades#0721
Senna · ADC
1 / 5 / 20
67.7% KP
24,868
17.8% share
13,521g
205 CS · 6.9/m
협곡 맹수#크아앙
Lulu · Support
1 / 8 / 18
61.3% KP
10,208
7.3% share
8,613g
22 CS · 0.7/m
Red side
Defeat起风了#CCC
Singed · Top
7 / 3 / 11
60% KP
18,915
16.3% share
10,998g
172 CS · 5.8/m
szeei#215
Lee Sin · Jungle
8 / 7 / 11
63.3% KP
23,906
20.6% share
12,817g
187 CS · 6.3/m
glffhQHd#KR1
Lissandra · Mid
4 / 8 / 11
50% KP
32,763
28.2% share
10,624g
198 CS · 6.7/m
울고시퍼#KR1
Tristana · ADC
11 / 9 / 9
66.7% KP
32,133
27.6% share
16,802g
199 CS · 6.7/m
TheHank#Xhh
Blitzcrank · Support
0 / 4 / 24
80% KP
8,608
7.4% share
8,672g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
