Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 103 days ago
5 / 10 / 9
K / D / A
43.8%
Kill participation
1,142.6
Damage / min
15,343g
449.9 gold / min
66
9 placed · 15 cleared
258
7.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVancouver#0602
Sion · Top
5 / 4 / 7
37.5% KP
30,001
19.3% share
11,785g
187 CS · 5.5/m
Simsons#spfd
Jayce · Jungle
5 / 10 / 9
43.8% KP
38,961
25% share
15,343g
258 CS · 7.6/m
SeTab#123
Sylas · Mid
9 / 7 / 11
62.5% KP
40,854
26.2% share
14,475g
275 CS · 8.1/m
DK Smash#KR7
Seraphine · ADC
11 / 11 / 9
62.5% KP
29,726
19.1% share
16,568g
302 CS · 8.9/m
Bluffing#1207
Rell · Support
2 / 6 / 27
90.6% KP
16,175
10.4% share
10,294g
28 CS · 0.8/m
Red side
VictoryEl1enYeager#KR1
Gnar · Top
7 / 4 / 7
36.8% KP
40,538
21.3% share
16,052g
281 CS · 8.2/m
evi#MioHF
Bel'Veth · Jungle
10 / 7 / 9
50% KP
27,861
14.7% share
16,674g
272 CS · 8/m
KRX AKaJe#MUR
Vladimir · Mid
8 / 3 / 9
44.7% KP
52,702
27.7% share
17,108g
302 CS · 8.9/m
DK Lucid#KR1
Lux · ADC
10 / 6 / 18
73.7% KP
50,538
26.6% share
17,544g
245 CS · 7.2/m
Celine#KR33
Nautilus · Support
3 / 12 / 17
52.6% KP
18,330
9.6% share
10,432g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
