Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 102 days ago
1 / 17 / 14
K / D / A
62.5%
Kill participation
670.4
Damage / min
7,233g
289.5 gold / min
79
39 placed · 5 cleared
17
0.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音小硕阿卡丽#miohf
Akali · Top
10 / 2 / 8
31% KP
25,229
17.8% share
11,879g
195 CS · 7.8/m
Karasu#333
Kindred · Jungle
11 / 7 / 15
44.8% KP
27,389
19.3% share
14,594g
213 CS · 8.5/m
나의본색#KR1
Cassiopeia · Mid
9 / 9 / 15
41.4% KP
30,312
21.4% share
12,564g
195 CS · 7.8/m
럭 스#1 등
Lux · ADC
8 / 1 / 20
48.3% KP
23,277
16.4% share
11,981g
152 CS · 6.1/m
카 엘#0211
Naafiri · Support
20 / 5 / 18
65.5% KP
35,417
25% share
13,621g
37 CS · 1.5/m
Red side
Defeatb1n1#KR3
Vayne · Top
3 / 9 / 1
16.7% KP
12,668
16% share
8,656g
177 CS · 7.1/m
아카네 리제#정리제
Jayce · Jungle
11 / 17 / 7
75% KP
22,272
28.1% share
12,008g
108 CS · 4.3/m
Crow#crow9
Ryze · Mid
5 / 8 / 10
62.5% KP
15,450
19.5% share
10,088g
194 CS · 7.8/m
나아침먹고싶어#7401
Syndra · ADC
4 / 7 / 2
25% KP
12,172
15.3% share
10,240g
222 CS · 8.9/m
Simsons#spfd
Skarner · Support
1 / 17 / 14
62.5% KP
16,748
21.1% share
7,233g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
