Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 102 days ago
7 / 15 / 12
K / D / A
65.5%
Kill participation
622.3
Damage / min
9,720g
391.9 gold / min
74
26 placed · 11 cleared
33
1.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Gragas · Top
1 / 8 / 2
10.3% KP
12,407
14.8% share
8,333g
185 CS · 7.5/m
DNS 또이브#KR13
Lee Sin · Jungle
8 / 6 / 8
55.2% KP
15,052
17.9% share
11,691g
159 CS · 6.4/m
Heart#KR1
Syndra · Mid
6 / 13 / 4
34.5% KP
17,609
21% share
9,849g
175 CS · 7.1/m
BLG Viper#0708
Ezreal · ADC
7 / 6 / 6
44.8% KP
23,515
28% share
13,818g
233 CS · 9.4/m
Simsons#spfd
Skarner · Support
7 / 15 / 12
65.5% KP
15,434
18.4% share
9,720g
33 CS · 1.3/m
Red side
Victory치기리 효마#4 4
Ambessa · Top
13 / 4 / 6
39.6% KP
31,864
24.4% share
14,820g
232 CS · 9.4/m
KRX Vincenzo#KR4
Jayce · Jungle
15 / 6 / 8
47.9% KP
32,602
25% share
14,647g
205 CS · 8.3/m
TOPKING#asd
Orianna · Mid
7 / 3 / 17
50% KP
22,900
17.5% share
12,774g
218 CS · 8.8/m
라쿤99#KR1
Ziggs · ADC
6 / 7 / 13
39.6% KP
30,727
23.5% share
12,991g
207 CS · 8.3/m
Blessing for u#0108
Pyke · Support
7 / 9 / 17
50% KP
12,472
9.6% share
9,953g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
