Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 98 days ago
8 / 1 / 10
K / D / A
69.2%
Kill participation
899.2
Damage / min
15,028g
618.9 gold / min
38
8 placed · 8 cleared
240
9.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory칼과 창 방패#KR1
Warwick · Top
4 / 8 / 8
46.2% KP
10,449
13% share
8,361g
136 CS · 5.6/m
Simsons#spfd
Qiyana · Jungle
8 / 1 / 10
69.2% KP
21,836
27.2% share
15,028g
240 CS · 9.9/m
산면1#KR11
Rumble · Mid
6 / 1 / 12
69.2% KP
22,808
28.4% share
10,151g
173 CS · 7.1/m
T1 Eclipse#2009
Mel · ADC
5 / 4 / 9
53.8% KP
16,328
20.3% share
12,760g
245 CS · 10.1/m
KRX Vincenzo#KR4
Shen · Support
3 / 4 / 20
88.5% KP
8,831
11% share
8,052g
15 CS · 0.6/m
Red side
Defeat기리보이혁갓#아입니두
Jax · Top
6 / 6 / 1
38.9% KP
17,279
23.3% share
10,880g
220 CS · 9.1/m
Kimman#zxfkk
Lee Sin · Jungle
3 / 6 / 5
44.4% KP
13,628
18.4% share
9,376g
154 CS · 6.3/m
wozaoyichenlun#xxxxx
Zoe · Mid
4 / 5 / 2
33.3% KP
17,753
24% share
8,667g
178 CS · 7.3/m
WE GO#이나경
Jayce · ADC
4 / 7 / 5
50% KP
17,823
24.1% share
10,367g
196 CS · 8.1/m
vvi2#KR1
Braum · Support
1 / 2 / 8
50% KP
7,547
10.2% share
6,734g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
