Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 98 days ago
9 / 7 / 14
K / D / A
60.5%
Kill participation
1,155.7
Damage / min
16,217g
556.3 gold / min
40
10 placed · 5 cleared
214
7.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjackeybeibei#0810
Aatrox · Top
3 / 8 / 8
28.9% KP
21,737
16% share
10,055g
201 CS · 6.9/m
Simsons#spfd
Qiyana · Jungle
9 / 7 / 14
60.5% KP
33,690
24.8% share
16,217g
214 CS · 7.3/m
노 텐#KR1
Locke · Mid
12 / 11 / 6
47.4% KP
27,638
20.3% share
12,116g
173 CS · 5.9/m
eat#kr2
Kai'Sa · ADC
9 / 9 / 16
65.8% KP
33,086
24.3% share
16,667g
224 CS · 7.7/m
REDRED#따바라
Poppy · Support
5 / 6 / 13
47.4% KP
19,883
14.6% share
10,101g
26 CS · 0.9/m
Red side
VictoryHolder#KR3
Fiora · Top
8 / 6 / 5
32.5% KP
25,494
18.4% share
13,593g
216 CS · 7.4/m
피들 권위자#KR1
Fiddlesticks · Jungle
9 / 7 / 20
72.5% KP
32,688
23.6% share
13,568g
164 CS · 5.6/m
gynang#1234
Sylas · Mid
13 / 8 / 12
62.5% KP
41,494
30% share
14,474g
163 CS · 5.6/m
BFX Slayer#0415
Yasuo · ADC
9 / 8 / 8
42.5% KP
23,712
17.1% share
15,576g
236 CS · 8.1/m
Baby#mxxq
Nautilus · Support
1 / 9 / 20
52.5% KP
14,911
10.8% share
8,832g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
