Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 98 days ago
4 / 8 / 12
K / D / A
40%
Kill participation
810.9
Damage / min
12,459g
393.6 gold / min
52
25 placed · 6 cleared
198
6.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Jayce · Top
14 / 2 / 12
65% KP
63,025
39.6% share
17,344g
269 CS · 8.5/m
Simsons#spfd
Lee Sin · Jungle
4 / 8 / 12
40% KP
25,665
16.1% share
12,459g
198 CS · 6.3/m
srysrymb#1065
Orianna · Mid
3 / 6 / 12
37.5% KP
21,432
13.5% share
12,443g
242 CS · 7.6/m
Pungyeon#0116
Lux · ADC
15 / 2 / 9
60% KP
36,856
23.2% share
18,638g
298 CS · 9.4/m
Shylie#KR1
Bard · Support
4 / 8 / 21
62.5% KP
12,073
7.6% share
10,396g
25 CS · 0.8/m
Red side
DefeatFloating Cloud#178
Irelia · Top
6 / 7 / 1
26.9% KP
24,522
23.3% share
15,707g
326 CS · 10.3/m
Kimman#zxfkk
Qiyana · Jungle
7 / 9 / 7
53.8% KP
19,352
18.4% share
13,562g
199 CS · 6.3/m
mashushu#KR1
Ryze · Mid
2 / 9 / 13
57.7% KP
25,599
24.3% share
11,768g
236 CS · 7.5/m
haerin#하이린
Syndra · ADC
7 / 6 / 4
42.3% KP
22,361
21.2% share
13,049g
246 CS · 7.8/m
KRX Vincenzo#KR4
Shen · Support
4 / 9 / 15
73.1% KP
13,579
12.9% share
9,030g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
