Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 96 days ago
10 / 11 / 6
K / D / A
35.6%
Kill participation
886.1
Damage / min
14,710g
492.8 gold / min
60
9 placed · 10 cleared
198
6.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Kennen · Top
3 / 11 / 8
28.2% KP
21,630
17.4% share
10,169g
190 CS · 6.4/m
Raptor#KR123
Hecarim · Jungle
12 / 6 / 14
66.7% KP
25,317
20.4% share
16,073g
248 CS · 8.3/m
OnPi#온 피
Sylas · Mid
6 / 8 / 9
38.5% KP
19,201
15.4% share
10,709g
192 CS · 6.4/m
Bonnie#0314
Ezreal · ADC
17 / 11 / 11
71.8% KP
41,584
33.5% share
18,377g
215 CS · 7.2/m
Ding Liren#1992
Camille · Support
1 / 9 / 21
56.4% KP
16,560
13.3% share
9,804g
32 CS · 1.1/m
Red side
VictoryKingen#KR1
Locke · Top
9 / 8 / 8
37.8% KP
23,048
17.1% share
13,273g
203 CS · 6.8/m
Simsons#spfd
Qiyana · Jungle
10 / 11 / 6
35.6% KP
26,451
19.6% share
14,710g
198 CS · 6.6/m
Pungyeon#0116
Ahri · Mid
8 / 4 / 12
44.4% KP
21,624
16% share
13,917g
266 CS · 8.9/m
산면1#KR11
Sivir · ADC
13 / 8 / 15
62.2% KP
46,101
34.1% share
18,813g
287 CS · 9.6/m
JaxKing#FuHan
Jax · Support
5 / 9 / 27
71.1% KP
17,788
13.2% share
11,240g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
