Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 96 days ago
4 / 12 / 15
K / D / A
55.9%
Kill participation
672.2
Damage / min
13,716g
381.5 gold / min
52
23 placed · 5 cleared
222
6.2 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音PandaC#PANDA
Jax · Top
7 / 9 / 9
39% KP
28,557
20.6% share
14,688g
253 CS · 7/m
burning#KR7
Olaf · Jungle
17 / 4 / 12
70.7% KP
37,334
27% share
19,172g
274 CS · 7.6/m
Pungyeon#0116
Akali · Mid
7 / 5 / 15
53.7% KP
39,890
28.8% share
15,713g
301 CS · 8.4/m
Cannabi#1015
Ashe · ADC
7 / 8 / 10
41.5% KP
22,301
16.1% share
17,102g
278 CS · 7.7/m
댕청잇#KR123
Nautilus · Support
3 / 8 / 32
85.4% KP
10,367
7.5% share
12,165g
17 CS · 0.5/m
Red side
DefeatFaker#구라티
Pantheon · Top
11 / 9 / 8
55.9% KP
35,189
23.9% share
15,091g
259 CS · 7.2/m
Simsons#spfd
Lee Sin · Jungle
4 / 12 / 15
55.9% KP
24,164
16.4% share
13,716g
222 CS · 6.2/m
OnPi#온 피
Sylas · Mid
15 / 5 / 8
67.6% KP
38,659
26.3% share
17,348g
226 CS · 6.3/m
T1 Eclipse#2009
Ezreal · ADC
3 / 7 / 13
47.1% KP
40,865
27.8% share
17,648g
320 CS · 8.9/m
Dco6o#Miss
Rell · Support
1 / 8 / 21
64.7% KP
8,323
5.7% share
9,878g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
