Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 95 days ago
4 / 7 / 19
K / D / A
65.7%
Kill participation
1,006
Damage / min
9,538g
355.5 gold / min
113
41 placed · 11 cleared
19
0.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod knows#Lqh
Dr. Mundo · Top
2 / 5 / 4
35.3% KP
29,140
31.7% share
9,780g
220 CS · 8.2/m
So be it#last
Ambessa · Jungle
2 / 4 / 8
58.8% KP
13,067
14.2% share
9,841g
168 CS · 6.3/m
날아라#0115
Galio · Mid
3 / 4 / 8
64.7% KP
16,299
17.8% share
9,661g
209 CS · 7.8/m
파워냉방#777
Xerath · ADC
7 / 13 / 3
58.8% KP
22,642
24.7% share
12,259g
181 CS · 6.7/m
거짓말#1005
Pantheon · Support
3 / 9 / 6
52.9% KP
10,663
11.6% share
7,520g
35 CS · 1.3/m
Red side
Victory抖音PandaC#PANDA
Renekton · Top
4 / 4 / 7
31.4% KP
30,404
22.1% share
11,693g
222 CS · 8.3/m
Seven fire#雷霆嘎巴
Nidalee · Jungle
8 / 1 / 14
62.9% KP
29,394
21.3% share
14,139g
226 CS · 8.4/m
ACE#LPL
Hwei · Mid
4 / 4 / 8
34.3% KP
14,502
10.5% share
10,408g
206 CS · 7.7/m
YONG2#6666
Jhin · ADC
15 / 1 / 13
80% KP
36,411
26.4% share
18,507g
259 CS · 9.7/m
Simsons#spfd
Skarner · Support
4 / 7 / 19
65.7% KP
26,994
19.6% share
9,538g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
