Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 94 days ago
11 / 7 / 19
K / D / A
56.6%
Kill participation
1,431.3
Damage / min
17,126g
526.4 gold / min
42
9 placed · 3 cleared
201
6.2 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaldives#0727
Aatrox · Top
8 / 12 / 13
39.6% KP
42,066
20.2% share
14,298g
222 CS · 6.8/m
Simsons#spfd
Nasus · Jungle
11 / 7 / 19
56.6% KP
46,564
22.4% share
17,126g
201 CS · 6.2/m
WBG招641950117#WBG
Twisted Fate · Mid
7 / 10 / 18
47.2% KP
28,346
13.6% share
15,721g
202 CS · 6.2/m
KRX Winner#KR0
Ziggs · ADC
9 / 5 / 20
54.7% KP
57,057
27.4% share
19,221g
247 CS · 7.6/m
mtrngrxsyl#6146
Pyke · Support
18 / 9 / 12
56.6% KP
34,024
16.4% share
15,473g
35 CS · 1.1/m
Red side
Defeatmashushu#KR1
Gnar · Top
9 / 12 / 12
48.8% KP
48,955
23.7% share
14,882g
213 CS · 6.5/m
re0#2007
Dr. Mundo · Jungle
9 / 9 / 6
34.9% KP
33,426
16.2% share
15,141g
242 CS · 7.4/m
gynang#1234
Hwei · Mid
6 / 9 / 16
51.2% KP
47,272
22.9% share
12,684g
212 CS · 6.5/m
DNS 또이브#KR13
Syndra · ADC
5 / 11 / 10
34.9% KP
33,518
16.2% share
14,748g
260 CS · 8/m
Kuri#9292
Pantheon · Support
14 / 12 / 14
65.1% KP
43,627
21.1% share
15,108g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
