Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 92 days ago
7 / 4 / 18
K / D / A
59.5%
Kill participation
943.4
Damage / min
14,532g
433.1 gold / min
52
15 placed · 9 cleared
201
6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat곰팡호#Chzzk
Udyr · Top
1 / 10 / 10
32.4% KP
14,762
9.3% share
10,822g
185 CS · 5.5/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
12 / 8 / 3
44.1% KP
34,936
22% share
17,255g
313 CS · 9.3/m
EDG BuLLDoG#KR2
Locke · Mid
15 / 6 / 12
79.4% KP
40,397
25.4% share
18,568g
262 CS · 7.8/m
Xiang#God
Sivir · ADC
5 / 11 / 11
47.1% KP
57,455
36.2% share
16,407g
289 CS · 8.6/m
얼러리뚱땅#KR33
Bard · Support
1 / 7 / 18
55.9% KP
11,310
7.1% share
9,358g
35 CS · 1/m
Red side
VictoryPerfecT#132
Vayne · Top
13 / 5 / 8
50% KP
46,307
28.3% share
16,198g
205 CS · 6.1/m
Simsons#spfd
Skarner · Jungle
7 / 4 / 18
59.5% KP
31,650
19.3% share
14,532g
201 CS · 6/m
구름다리농장#0120
Galio · Mid
7 / 6 / 15
52.4% KP
26,510
16.2% share
14,052g
244 CS · 7.3/m
bai se zh1 chuan#qwe1
Ziggs · ADC
8 / 8 / 12
47.6% KP
34,780
21.3% share
16,917g
293 CS · 8.7/m
Bluffing#1207
Camille · Support
7 / 11 / 12
45.2% KP
24,415
14.9% share
11,424g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
