Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 91 days ago
4 / 11 / 6
K / D / A
41.7%
Kill participation
580.3
Damage / min
9,211g
326.4 gold / min
98
44 placed · 14 cleared
62
2.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Jayce · Top
11 / 7 / 11
55% KP
52,501
34.8% share
14,907g
228 CS · 8.1/m
DNS Pyosik#KR2
Jarvan IV · Jungle
9 / 5 / 18
67.5% KP
29,261
19.4% share
14,055g
177 CS · 6.3/m
KRX AKaJe#MUR
Cassiopeia · Mid
6 / 7 / 9
37.5% KP
24,584
16.3% share
11,720g
240 CS · 8.5/m
나몰빼미#KR2
Syndra · ADC
14 / 2 / 6
50% KP
32,869
21.8% share
16,217g
269 CS · 9.5/m
春花秋月#ฅ ฅ
Nami · Support
0 / 3 / 24
60% KP
11,865
7.9% share
8,492g
29 CS · 1/m
Red side
Defeat개구리 중사 케로로#케론별
Dr. Mundo · Top
8 / 9 / 3
45.8% KP
20,779
19.2% share
11,549g
183 CS · 6.5/m
guz1vjppr0kut3#2810
Pantheon · Jungle
4 / 7 / 5
37.5% KP
15,630
14.5% share
10,724g
194 CS · 6.9/m
투정꾼#Daemi
Viktor · Mid
2 / 5 / 7
37.5% KP
31,258
28.9% share
10,960g
247 CS · 8.8/m
상 휘#바빠닥
Yone · ADC
6 / 8 / 3
37.5% KP
23,935
22.2% share
14,488g
245 CS · 8.7/m
Simsons#spfd
Lee Sin · Support
4 / 11 / 6
41.7% KP
16,373
15.2% share
9,211g
62 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
