Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 90 days ago
3 / 9 / 11
K / D / A
51.9%
Kill participation
533.6
Damage / min
8,906g
361.5 gold / min
36
11 placed · 3 cleared
151
6.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Ambessa · Top
7 / 2 / 11
48.6% KP
18,343
20.1% share
11,783g
209 CS · 8.5/m
T1 Carim#0409
Lee Sin · Jungle
5 / 3 / 12
45.9% KP
11,383
12.5% share
10,185g
147 CS · 6/m
gynang#1234
Sylas · Mid
5 / 8 / 9
37.8% KP
13,702
15% share
9,361g
126 CS · 5.1/m
ParisVan#不知名歌手
Locke · ADC
15 / 6 / 6
56.8% KP
30,444
33.3% share
13,807g
163 CS · 6.6/m
抖音丶小猪仔#小猪仔
Pantheon · Support
5 / 9 / 15
54.1% KP
17,447
19.1% share
9,739g
42 CS · 1.7/m
Red side
Defeat起风了#CCC
Singed · Top
6 / 8 / 7
48.1% KP
17,795
20.3% share
9,214g
161 CS · 6.5/m
Simsons#spfd
Jarvan IV · Jungle
3 / 9 / 11
51.9% KP
13,144
15% share
8,906g
151 CS · 6.1/m
도천지#KR1
Orianna · Mid
3 / 5 / 15
66.7% KP
26,575
30.3% share
10,636g
200 CS · 8.1/m
livinli#KR1
Syndra · ADC
9 / 4 / 5
51.9% KP
18,485
21.1% share
14,051g
215 CS · 8.7/m
문어아사랑해I#KR1
Pyke · Support
6 / 12 / 13
70.4% KP
11,754
13.4% share
8,033g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
