Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 90 days ago
5 / 2 / 11
K / D / A
66.7%
Kill participation
888.9
Damage / min
12,181g
600 gold / min
29
7 placed · 3 cleared
177
8.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryayu#MioHF
Teemo · Top
3 / 5 / 0
12.5% KP
13,083
17.3% share
7,682g
172 CS · 8.5/m
Simsons#spfd
Qiyana · Jungle
5 / 2 / 11
66.7% KP
18,044
23.8% share
12,181g
177 CS · 8.7/m
온 재#KR1
Zed · Mid
7 / 1 / 3
41.7% KP
18,850
24.9% share
11,958g
198 CS · 9.8/m
DouyuTV 050899#KR1
Vel'Koz · ADC
9 / 1 / 5
58.3% KP
19,140
25.3% share
11,311g
186 CS · 9.2/m
Unique#0303
Braum · Support
0 / 3 / 10
41.7% KP
6,575
8.7% share
5,971g
18 CS · 0.9/m
Red side
DefeatEinmalIstKeinmal#free
Jayce · Top
2 / 3 / 4
50% KP
13,284
28.6% share
8,727g
192 CS · 9.5/m
asdjipadsjip#KR1
Skarner · Jungle
2 / 3 / 5
58.3% KP
8,419
18.1% share
8,065g
137 CS · 6.7/m
秋小锐#052
Talon · Mid
7 / 6 / 0
58.3% KP
12,988
28% share
8,817g
159 CS · 7.8/m
Selfless#KR11
Vladimir · ADC
1 / 7 / 1
16.7% KP
6,342
13.7% share
6,408g
141 CS · 6.9/m
시도는 발전이다#도 전
Nautilus · Support
0 / 5 / 4
33.3% KP
5,364
11.6% share
4,999g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
