Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 88 days ago
3 / 3 / 11
K / D / A
50%
Kill participation
371.2
Damage / min
9,784g
447.1 gold / min
26
6 placed · 1 cleared
153
7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat미소녀#mio韩服
Yone · Top
2 / 3 / 1
25% KP
11,923
23.8% share
7,904g
184 CS · 8.4/m
stay wlth me#KR1
Wukong · Jungle
2 / 5 / 2
33.3% KP
6,171
12.3% share
7,900g
130 CS · 5.9/m
抖音丶77nic#岁岁平安
Annie · Mid
3 / 4 / 3
50% KP
10,444
20.8% share
8,138g
168 CS · 7.7/m
NinjaKiwi#KoR
Ezreal · ADC
1 / 10 / 2
25% KP
10,575
21.1% share
7,680g
157 CS · 7.2/m
dlfuwls#123
Camille · Support
4 / 6 / 2
50% KP
11,051
22% share
7,097g
30 CS · 1.4/m
Red side
VictoryPerfecT#132
Olaf · Top
3 / 1 / 2
17.9% KP
13,648
23.1% share
9,184g
186 CS · 8.5/m
Simsons#spfd
Vi · Jungle
3 / 3 / 11
50% KP
8,123
13.7% share
9,784g
153 CS · 7/m
gaubeo202#KR1
Locke · Mid
7 / 5 / 3
35.7% KP
13,239
22.4% share
9,787g
195 CS · 8.9/m
소워닝#S T
Yasuo · ADC
14 / 0 / 4
64.3% KP
16,918
28.6% share
15,631g
236 CS · 10.8/m
Anhuanhuan#huya
Sylas · Support
1 / 3 / 9
35.7% KP
7,179
12.1% share
7,134g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
