Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 87 days ago
4 / 11 / 9
K / D / A
44.8%
Kill participation
651.1
Damage / min
13,689g
370.1 gold / min
51
14 placed · 6 cleared
214
5.8 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatindomitable#rank1
Ambessa · Top
9 / 7 / 6
51.7% KP
46,861
23.8% share
17,027g
313 CS · 8.5/m
Simsons#spfd
Vi · Jungle
4 / 11 / 9
44.8% KP
24,080
12.2% share
13,689g
214 CS · 5.8/m
DK Solid#마 산
Ryze · Mid
6 / 11 / 6
41.4% KP
49,686
25.2% share
15,266g
297 CS · 8/m
태 윤#BFX
Ezreal · ADC
8 / 8 / 9
58.6% KP
60,232
30.6% share
19,808g
334 CS · 9/m
어쩌라고맞짱뜰까#HOYA
Karma · Support
2 / 13 / 18
69% KP
16,009
8.1% share
10,999g
40 CS · 1.1/m
Red side
Victory치기리 효마#4 4
Renekton · Top
8 / 3 / 18
52% KP
49,130
25.2% share
17,687g
332 CS · 9/m
Raptor#KR123
Lee Sin · Jungle
18 / 5 / 19
74% KP
47,305
24.3% share
18,880g
188 CS · 5.1/m
Bonnie#0314
Ahri · Mid
9 / 6 / 18
54% KP
40,703
20.9% share
16,424g
277 CS · 7.5/m
bai se zh1 chuan#qwe1
Lucian · ADC
13 / 7 / 17
60% KP
42,593
21.9% share
19,680g
283 CS · 7.7/m
EPG 카이조쿠단#키자루
Nautilus · Support
2 / 8 / 33
70% KP
15,043
7.7% share
11,270g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
