Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 86 days ago
6 / 6 / 15
K / D / A
72.4%
Kill participation
854.2
Damage / min
13,187g
438.3 gold / min
57
11 placed · 7 cleared
175
5.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Riven · Top
11 / 3 / 3
40% KP
16,445
14.6% share
14,233g
238 CS · 7.9/m
Sharvel#1102
Naafiri · Jungle
11 / 4 / 9
57.1% KP
23,551
20.9% share
16,175g
247 CS · 8.2/m
Wonderwall#mid
Twisted Fate · Mid
7 / 3 / 19
74.3% KP
32,527
28.8% share
15,929g
238 CS · 7.9/m
태 윤#BFX
Yone · ADC
6 / 10 / 4
28.6% KP
26,429
23.4% share
13,034g
247 CS · 8.2/m
DNS Quantum#KR 1
Shen · Support
0 / 9 / 19
54.3% KP
13,992
12.4% share
8,448g
28 CS · 0.9/m
Red side
DefeatFrog#KRX
Renekton · Top
6 / 7 / 9
51.7% KP
24,151
22.3% share
11,899g
214 CS · 7.1/m
Simsons#spfd
Skarner · Jungle
6 / 6 / 15
72.4% KP
25,696
23.8% share
13,187g
175 CS · 5.8/m
길가다가까까사달라고조르는이도윤#KR1
Orianna · Mid
5 / 7 / 13
62.1% KP
21,909
20.3% share
13,415g
222 CS · 7.4/m
나아침먹고싶어#7401
Xerath · ADC
2 / 7 / 11
44.8% KP
19,659
18.2% share
12,574g
246 CS · 8.2/m
happy#day14
Pyke · Support
10 / 8 / 9
65.5% KP
16,721
15.5% share
10,795g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
