Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 86 days ago
1 / 4 / 17
K / D / A
64.3%
Kill participation
643.2
Damage / min
11,342g
402.2 gold / min
49
10 placed · 9 cleared
200
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Olaf · Top
6 / 4 / 6
63.2% KP
22,435
25.5% share
12,019g
239 CS · 8.5/m
抖音丶小猪仔#小猪仔
Viego · Jungle
5 / 4 / 7
63.2% KP
22,958
26.1% share
14,419g
252 CS · 8.9/m
Maldives#0727
Ekko · Mid
5 / 7 / 0
26.3% KP
15,359
17.5% share
10,960g
239 CS · 8.5/m
eqwdqg#KR1
Seraphine · ADC
1 / 7 / 7
42.1% KP
14,597
16.6% share
8,474g
158 CS · 5.6/m
KRX AKaJe#MUR
Shen · Support
2 / 6 / 12
73.7% KP
12,609
14.3% share
7,789g
26 CS · 0.9/m
Red side
Victory차가운코끼리#KR0
Gnar · Top
4 / 8 / 7
39.3% KP
17,860
17.2% share
10,411g
202 CS · 7.2/m
Simsons#spfd
Skarner · Jungle
1 / 4 / 17
64.3% KP
18,138
17.5% share
11,342g
200 CS · 7.1/m
봄도둑#KR10
Viktor · Mid
13 / 1 / 3
57.1% KP
34,094
32.9% share
16,012g
307 CS · 10.9/m
Peyz#KR11
Ambessa · ADC
10 / 3 / 3
46.4% KP
27,558
26.6% share
15,472g
272 CS · 9.6/m
chesterbb#0811
Rell · Support
0 / 3 / 20
71.4% KP
6,016
5.8% share
8,099g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
