Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 85 days ago
9 / 10 / 10
K / D / A
41.3%
Kill participation
787
Damage / min
16,242g
479.8 gold / min
53
11 placed · 8 cleared
241
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Olaf · Top
4 / 12 / 12
34% KP
26,263
17.1% share
12,940g
205 CS · 6.1/m
치무식#목을뽑다
Graves · Jungle
20 / 7 / 10
63.8% KP
42,456
27.7% share
23,093g
267 CS · 7.9/m
우 맨#who
Anivia · Mid
6 / 6 / 17
48.9% KP
28,165
18.4% share
14,682g
259 CS · 7.7/m
편민기#편민기
Viktor · ADC
13 / 11 / 12
53.2% KP
38,483
25.1% share
17,067g
221 CS · 6.5/m
얼러리뚱땅#KR33
Leona · Support
4 / 10 / 27
66% KP
18,077
11.8% share
11,966g
28 CS · 0.8/m
Red side
Defeattmhrnjh#1002
Vayne · Top
17 / 12 / 8
54.3% KP
41,809
27.8% share
16,083g
216 CS · 6.4/m
Simsons#spfd
Naafiri · Jungle
9 / 10 / 10
41.3% KP
26,640
17.7% share
16,242g
241 CS · 7.1/m
陨落的天才#世一中阳林
Ryze · Mid
4 / 6 / 9
28.3% KP
23,120
15.4% share
13,879g
273 CS · 8.1/m
UYoungWave#2005
Syndra · ADC
9 / 7 / 12
45.7% KP
37,078
24.6% share
16,120g
253 CS · 7.5/m
Duro#Gen
Pantheon · Support
7 / 12 / 12
41.3% KP
21,923
14.6% share
11,630g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
