Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 85 days ago
5 / 1 / 19
K / D / A
63.2%
Kill participation
935.8
Damage / min
11,610g
435.6 gold / min
39
11 placed · 5 cleared
176
6.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE Gumayusi#0298
Cho'Gath · Top
10 / 6 / 8
47.4% KP
39,065
28.5% share
12,106g
206 CS · 7.7/m
Simsons#spfd
Jarvan IV · Jungle
5 / 1 / 19
63.2% KP
24,940
18.2% share
11,610g
176 CS · 6.6/m
구름다리농장#0120
Locke · Mid
17 / 1 / 5
57.9% KP
33,216
24.2% share
14,683g
223 CS · 8.4/m
DK Smash#KR7
Syndra · ADC
3 / 7 / 14
44.7% KP
22,383
16.3% share
12,954g
214 CS · 8/m
Bluffing#1207
Poppy · Support
3 / 2 / 16
50% KP
17,536
12.8% share
8,757g
35 CS · 1.3/m
Red side
Defeat편민기#편민기
K'Sante · Top
7 / 6 / 2
52.9% KP
43,562
34.2% share
11,440g
192 CS · 7.2/m
Raptor#KR123
Lee Sin · Jungle
1 / 7 / 3
23.5% KP
11,194
8.8% share
8,885g
178 CS · 6.7/m
MIDKING#asd
Cassiopeia · Mid
2 / 10 / 1
17.6% KP
28,942
22.7% share
8,861g
217 CS · 8.1/m
중승민#중센조
Vladimir · ADC
6 / 6 / 2
47.1% KP
28,134
22.1% share
12,429g
238 CS · 8.9/m
YdBB#0107
Vi · Support
1 / 9 / 6
41.2% KP
15,597
12.2% share
7,096g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
