Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 82 days ago
12 / 4 / 12
K / D / A
77.4%
Kill participation
1,035.3
Damage / min
19,048g
586.4 gold / min
72
30 placed · 9 cleared
244
7.5 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat요네 go home#xxxww
Yone · Top
6 / 8 / 10
53.3% KP
22,709
24.2% share
12,773g
213 CS · 6.6/m
WTF#0226
Qiyana · Jungle
7 / 6 / 7
46.7% KP
24,931
26.6% share
15,093g
206 CS · 6.3/m
抖音丶77nic#岁岁平安
Neeko · Mid
6 / 5 / 11
56.7% KP
22,171
23.6% share
12,670g
232 CS · 7.1/m
请二人组#dyuo
Katarina · ADC
8 / 6 / 2
33.3% KP
13,699
14.6% share
13,738g
202 CS · 6.2/m
jqjin#KR1
Bard · Support
3 / 7 / 14
56.7% KP
10,319
11% share
9,783g
34 CS · 1/m
Red side
Victory趙泳勳#0521
Yasuo · Top
6 / 8 / 13
61.3% KP
18,074
16.3% share
13,427g
223 CS · 6.9/m
Simsons#spfd
Lee Sin · Jungle
12 / 4 / 12
77.4% KP
33,630
30.4% share
19,048g
244 CS · 7.5/m
날아라#0115
Galio · Mid
6 / 5 / 9
48.4% KP
18,302
16.5% share
13,182g
251 CS · 7.7/m
Hide on bush#QCQQ
Xerath · ADC
5 / 4 / 11
51.6% KP
29,404
26.5% share
15,378g
269 CS · 8.3/m
renmeixinshan#2003
Janna · Support
2 / 9 / 21
74.2% KP
11,349
10.2% share
10,345g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
